The Walking Dead Season 3 Episode 4 takes us back into the action of a decent series. David and Javier have been captured and must escape. Joan is corrupting the New Frontier and Javier needs a plan to get David back so they can take Joan and her cronies out and live happily ever after. Living happily ever after isn’t something The Walking Dead does and Telltale are no stranger to that detail. Obviously, the plans go wrong, tough choices need to be made and Telltale Games have managed to give us a great episode. With a very slow build up it had to go somewhere to save it and it achieved this well. While it was a rewarding episode, in the end, it weighed heavily on me. The chapter, in the end, was satisfying and I’m always left disappointed in the end because I’m impatient and want to play the next episode.
The gameplay this time round was better due to being able to explore a little more and work things out yourself. I mentioned in the last review that it needed more of it and I got my wish. Apart from that, it was all the same as others. Graphically this time some of the issues seemed to have been patched. I noticed no bugs or graphical errors and the voice acting was superb again. After looking back at the previous seasons of The Walking Dead you can see how far it has come. It also feels like it’s matching up with the TV shows now in its plot, characters and settings and I hope we see a Season 4.
The Walking Dead Season 3 Episode 4 is a great one, a slow start that ends with an overwhelming amount of adrenaline-fueled moments. Season 3 has definitely been a hell of a ride and I can’t wait till the finale to see what’s in store from Clementine and Javier.