Middle Earth Shadow of War developed by Monolith Productions is now available on Xbox One, PlayStation 4 and PC.
The Ranger is back and better than ever, you and the Bright Lord journey across Mordor to create a large army big enough to defeat Sauron and the Witch King. Most of the story is a build-up to taking Mordor for your own and I felt it was better than the story of the first game and I felt the progression in all of the quests has been improved and each has unique tasks to take on. I don’t want to spoil the story for those who haven’t played it but it is a great story-line with plenty of fantastic Lord of the Rings lore that fans know and love. I almost wish they’d make this into a Lord of the Rings spin-off film, I really think it could hold up.
The gameplay in Middle Earth Shadow of War has really been improved even though the first games gameplay elements felt perfect enough. I cannot put the controller down. Many new skills have been added so you can make Talion your own, a new loot system has been added so you can change your weapons and equipment which lets you almost personalise Talion to your own preferences, but unless you have legendary gear you’ll be changing armours and weapons a lot due to finding so many on fallen captains, warchiefs and overlords. I really loved the new aspect of being able to change my weapons and armour as well as having a lot more options in the skills menu because I could change everything to customise the experience to my gameplay style which was, kill everything, take all the captains as my own and create Mordors most terrifying army. Creating armies is the new and biggest addition to Middle Earth Shadow of War and lets you recruit captains and warchiefs with domination skills to wage war across Mordor or you can purchase loot boxes to gain new soldiers as well as new gear, certain boxes can be purchased with in-game money and better tier boxes with real money. I didn’t find myself ever needing to use the loot boxes though I did get a few boxes with money I had collected in the game to check out. Like I said I never felt the need to do it, the game is a lot of fun and loot boxes are there for ones who may want to make there experience a little easier and quicker but I want my game to last for a really long time.
Walking, killing and leading an army across Mordor has been a really fun experience, the world feels alive with captains taking on other captains, soldiers deciding to stab you in the back and so much more like I mentioned it makes it difficult to put the controller down. I almost didn’t want to write a review yet so I had an excuse to just play it for hours upon hours.
Graphically the game is really impressive yet again and it’s like each Orc looks different from the others which really made me want to get killed in the game to see others rise up to see how they’d look as captains. Each time a captain was brought in they’d just look so fantastic. Never have I seen such variety in the looks of the enemy. You’ll traverse across many different lands in Mordor each looking different and better than the last. While I felt the maps were smaller than the two in the previous game, it was a sacrifice that was worth it due to a number of places you could go and see and they each look so beautiful. Mordor is looking great. The musical score that aids your journey also provides adrenalin fueled moments that I just want to keep repeating over and over again.
Middle Earth Shadow of War has been a fantastic experience, I really found it hard to put down, I was having a bit of a gaming slump where I didn’t want to play anything for a few days and then this game revived that love again. Monolith Productions has done a seriously good job and I can’t wait to see what they have in store next.