Call of Duty WW2 is out now on Xbox One, PlayStation 4 and PC.
Call of Duty has been swinging back and forth with titles in recent years, some not quite meeting the greats such as the original 2 and Call of Duty Modern Warfare and more. Then Activision and Sledgehammer Games strike back by going back to the basics as they call it boots on the ground gameplay. We take Call of Duty back to in my opinion the greatest era in wartime history, World War 2. The story is mostly centred around pushing back the Nazi’s out of France starting with D-Day. The story while not it’s highlight still shows you the horror of the War and the struggle soldiers had to endure during the period of time between the War’s start and end. I always thought Call of Duty really represents the horror of War quite well, and it’s no different with this one. Where the game really shined though was its moments that weren’t about shooting, it really set a great atmosphere and made for tense gameplay.
Call of Duty’s gameplay rarely changes much, but that’s what I like about it, many people jump on the Call of Duty hate train but the multiplayer offers an experience some games can’t. It’s short, sweet and to the point, action-packed and absolutely fantastic fun on your own or with friends. With a new Call of Duty game new weapons, attachments, scorestreaks and maps are introduced and each weapon is unique in its own way, I prefer the M1 Garand, I always did in the WW2 titles. Attachments offer plenty of customisation to suit your play style and the scorestreaks when I finally get them are really fun to use. The only thing I’d have to say is that some of the maps are small but for its boots on the ground gameplay it’s perfect, unfortunately, there are some camping spots, nothing a cooked grenade can’t sort out. With each Call of Duty, we are introduced to a lot of different modes, my personal fave has always been team deathmatch, I can’t get enough of it but I tried out the latest game mode called War. War introduces an objective style gameplay where one team must advance to the goal and one team must defend that goal. It was brilliant trying to get a tank through the absolute chaos overhead, it really provided something a little different from the usual game-modes and it was definitely a welcome addition. Onto Nazi Zombies, now in previous titles, I was never really a big fan of the Zombies spin-off but with WW2 I absolutely love it. The theme is brilliant, it’s addictive and very satisfying to survive as many waves as I can. Sadly I only made it to 13. My son, however, managed to get a lot further than me, he’s the expert at Zombies. I feel the theme was just so much better this time around with a lot of different designs in the enemies and it provided enough fun to make it appealing to me.
Graphically the game looks amazing, seeing the horror of World War 2 and even the shining moments of victory is just fantastic. The action is chaotic, a lot is going on on-screen and each and every place you visit feels fresh and unique. They definitely chose some nice looking maps with a lot of action going on in the background which really sets the bar on how you’re supposed to feel about the current situation you’re in, Especially Flak Tower, that is truly intense. Along with the great graphics is a great soundtrack to aid the action which matches the themes of the World War 2 setting.
I am having a lot of fun with Call of Duty WW2, I understand there are a few server issues at the moment but it doesn’t stop Call of Duty WW2 from being a fantastic return to form. I always loved playing Call of Duty 2 with my dad on the PC to see who could mount the biggest scores, this definitely throws you back into the fantastic settings it once created many years ago. Sledgehammer Games have taken it back and done it right. All I wonder now is, where do we go from here? I wouldn’t mind another Modern Warfare or a Vietnam themed. If you read this Activision, here are some ideas.